Summary

Battle Aces, the action-packed real-time strategy title from Uncapped Games, has been canceled. The game had gained much attention from its several beta tests, making this a disappointing announcement for the many fans who were anticipating the full release ofBattle Aces.

Uncapped Games, a distant subsidiary of the international conglomerate Tencent, is composed of industry veterans with an ambition to revolutionize the real-time strategy space. This philosophy was embodied byBattle Aces, which attempted to bridge the gap and bring a greater level of accessibility to a genre that’s often seen as niche. In addition toRTS mechanics with a low barrier to entry, one of the other guiding principles behindBattle Aceswas a focus on action above all else. To this end, each match was limited to 10 minutes, forcing players to take an active role instead of being patient and passive. Players were also able to choose which units to bring into battle, adding an element of strategy to the game even before a match began.

Battle Aces Tag Page Cover Art

Inan update posted on Steamand its social media pages, Uncapped Games announced that development onBattle Aceshad terminated. The main reason cited was that “the returns from early testing were not strong enough to support continued development.” Uncapped expressed disappointment at how things turned out, but thanked its fans for their “enthusiasm, feedback, and support.” This cancellation means thatBattle Aceswill unfortunately not join the pantheon ofbeloved 21st-century real-time strategy games.

Battle Aces Canceled After Several Betas

Battle Aceswas first announced in June 2024 at Geoff Keighley’s Summer Games Fest. Since then, the public was able to get a taste of the game through demos and several closed betas. Before this announcement, the most recent update was the launch of the second beta on April 16, which added new units and quality-of-life improvements.Feedback forBattle Aceswas largely positive, and the steady updates indicated that development was progressing smoothly, so it is perhaps surprising that work on the game ended less than a year after its official reveal.

The title was set to be free-to-play, with units and cosmetics able to be purchased with in-game currency or real-world money. The developer intended to release new seasons of content alongside regular balance patches in an effort to keep player engagement high for several years post-launch. This monetization program makesBattle Acesanother canceled title in the increasingly saturated live-service market. Time will tell whether Uncapped Games’ vision of a broadly approachable real-time strategy title will be realized at some point down the line, but it is currently unclear what the future holds for theBattle Acesdevelopers.

Battle Aces

Battle Aces

Battle Aces