Summary
7 Days to Dieis azombie survival gamewith some cool tower defense-style gameplay, challenging combat, and great procedurally generated open-world maps. The game spent over a decade in early access, leading to constant refinement and a well-rounded game when version 1.0 was finally released. The game has a very healthy modding community, with some incredible mods available.
One such mod is War Of The Walkers by the modder Dwallorde. This is almost a complete transformation mod, expanding the vanilla gameplay in many ways, adding additional items, and extending thecrafting system. It also introduces some tough new enemies and a range of additional NPCs as well. This is a huge mod, and it is impossible to cover all of the features in one list. However, here are some of the best new additions and changes to the vanilla game.
9Additional POI
Great New Hand-Crafted POI
The War Of The Walkers Mod is a pretty big download, several gigabytes, and it is the new POIs that have been added that make up a chunk of this file size. These are incredible new POI, many coming complete with activebase defensessuch as turrets.
Some of the POIs that are added by this mod are used for further changes, such as the new and remodeled traders. Others are inhabited by one of the new NPC factions. A lot of effort has obviously been put into designing these great new POIs.
8Expanded Farming And Fishing
Adding To The Survival Gameplay
War Of The Walkers addsfishing gameplayto7 Days to Die. OK, this is pretty simplistic in function, but it does work. The player needs to craft or find a fishing pole and bait, and then go fishing in a suitable body of water.
Keeping with the food theme, the mod also extends the farming gameplay, adding many new crops such as apples, melons, carrots, and onions, for example. These new crops, in turn, feed into the new food recipes that are discussed later in this list.
7Additional Ores And Recipes
New Ores To Craft New Items
The War Of The Walkers mod adds quite a few new items and pieces of equipment to7 Days to Die. Many of these new items rely on the new ores that have been added to the vanilla game by the mod.
Three new ores have been added, and these are tungsten, copper, and zinc. The new workbenches discussed later in this list use these new ores in various ways, as part of the enhanced crafting system the mod includes. All of these ores can be mined using the usual set of tools.
6Reworked HUD
A Much More Refined UI
The vanilla HUD in7 Days to Dieis pretty basic, to say the least. The War Of The Walkers mod makes quite a few changes to the UI as standard. Although it does seem that these changes were enabled by a couple of other mods that are used as part of War Of The Walkers.
The modpack includes the SMX HUD, SMX Menu, and SMX UI modlets that have been used to make some sensible changes to the default user interface and give a new look to the game.
5More Food And Healing Items
Advanced Buffs And Healing
The combat, especially in later game stages when playing the War Of The Walkers mod, can be pretty challenging at times. And this means that the vanilla buffs from food and the standardhealing items, such as first aid bandages and kits, just don’t cut the mustard.
Luckily, the mod includes many new food items that are better than vanilla offerings, with many of them using the two new types of meat, white meat and red meat. Furthermore, upgraded versions of the first aid bandage and medkit are added as well.
4New Workbenches
Needed To Craft The New Items
The War Of The Walker mod adds a profusion of new workbenches and crafting stations to the game, each of which has a specific function. For example, there is a special forge for crafting bullet tips and bullet casings, and a microwave oven that is used to warm up soup.
One interesting new crafting station is the screamer block. This can be activated to attract more screamers, which will bring a small horde of enemies with them, which can then be farmed for experience points by killing them.
3Trader Changes
Class Traders And New Traders
The normal locations where the vanilla traders are added toprocedurally generated mapshave been changed in this mod. There are also two entirely new types of traders added. One of these new traders specializes in skill books and magazines, and the others specialize in buying and selling raw resources.
Furthermore, class stores have been added, which have vending machines that are stocked with items that are of interest to specific classes. Overall, this is a significant change and one of the more tricky features of the mod that players will need to understand.
2More Weapons And Equipment
Including Guns And Armor
With all of the changes and additions already covered, it probably comes as no surprise that many of these changes are in place to facilitate the crafting of a whole host of new items and equipment.
New kevlar, tungsten, and silver armor have been added, as well as special clothing to deal with hot and cold biomes. There are many new weapons, including both ranged and melee weapons, which use the new workbenches and new ores to craft them. Ranged weapons also have some new ammo options, some of which are specific to the new weapons the mod adds.
1New Enemies And NPCs
More Zombies, As Well As NPC Factions And Followers
Saving the best for last, the War Of The Walkers mod doesn’t just add new enemies to7 Days to Die, it also brings in NPC factions as well as followers that the player can hire to work for them. All zombie hordes now include the new enemies included with the mod.
Bandit NPCs are aggressive to the player, as well as zombies and survivors, basically a brand new threat to deal with. Survivors are not aggressive to the player until attacked, and some can be hired as followers. Followers include humanoid helpers and also animals such as dogs, which can help the player in combat.