Summary

Borderlands 4’s recent State of Play reveal showcased some massive changes the next entry is bringing to the series when it launches in September, from the way its new Vault Hunters will progress to its renewed approach to loot. Apart from mechanics like these, Gearbox spent a considerable amount of time going overBorderlands 4’s new planet, Kairos. However, while the planet proved itself to be the perfect playground forBorderlandsfans, one thing stood out during the reveal that looks like the perfect complement toBorderlands 4’s explorationand world design — the map.

Borderlands 4’s new map was only shown very briefly during the State of Play reveal, but it was enough to make it clear that it may be one of players' best tools for exploration. AsBorderlands 4’s Kairos has been meticulously designed to encourage exploration, players will need a map that is detailed enough to complement that philosophy, and it seems they may actually get that.

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How Borderlands 4’s Map Complements Its World Design

Borderlands 4’s World Has Been Designed to Encourage Exploration

TheBorderlandsseries has long encouraged players to explore its unique world, with plenty of opportunities for them to chase down better loot and optional side stories. However,Borderlands 4’s Kairos is on a bit of a different level when it comes to exploration, and this is made evident by its design. Firstly, unlike locations in previous entries, Kairos offers seamless exploration without loading screens between zones, which not only enhances immersion but also encourages thorough exploration. The seamless design also allows players to explore at their own pace, rather than being passively aggressively pulled into different zones byBorderlands 4’s main storyor side quests.

Borderlands 4’s new traversal mechanics — like double jumping, gliding, dodging, and grappling — prove even more how much it emphasizes exploration.

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Even more than the seamless design ofBorderlands 4’s Kairos, though, is the way it integrates various activities into its world. Rather than requiring players to pick up side quests before they venture out into Kairos' open landscapes,Borderlands 4features dynamic events and activities that are automatically added to players' mission log upon their discovery — similarly to howThe Elder Scrolls 5: Skyrimhandles many of its own side quests. For example, players can encounter Silos throughout Kairos that, once reclaimed, reveal the locations of Vault Key Fragments leading to dungeons and any loot they might contain. Elements like this makeexploring Kairos inBorderlands 4more than worth it, as players never know what they might find.

Borderlands 4’s Map Is the Series' Most Detailed Map Yet

And this is where the map comes in, as it appears to have been designed to reflect this significant shift in philosophy forBorderlands 4. In previous entries, the in-game map was very basic in its design, merely showing the borders of each zone and the smaller areas and paths that fill those borders.Borderlands 4, on the other hand, appears to have the most detailed map in the series yet, which will undoubtedly aid players in exploration. Much likeElden Ring’s map, and also that of its Shadow of the Erdtree DLC,Borderlands 4’s map looks so intricately detailed that it might inspire players to travel to certain areas that look like they could house valuable loot, events, and interactions.

Rather than requiring players to pick up side quests before they venture out into Kairos' open landscapes,Borderlands 4features dynamic events and activities that are automatically added to players' mission log upon their discovery.

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In that sense,Borderlands 4’s map looks like the perfect complement to its world design. AsBorderlands 4’s Kairoshas been designed in such a way that players will want to explore it, the map seems like it may be able to accomplish the same goal. This means that, whether they have the map pulled up or put away, players should be enticed to travel to certain areas inBorderlands 4’s Kairos and potentially reap some valuable rewards.

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Borderlands 4 Boss Comments on Fan Negativity Ahead of Game’s September Launch