Summary

Since the reboot ofDoomin 2016, each successive game has aimed to stand out from those that came before, andDoom: The Dark Agesseems as though it is taking the franchise in a new direction. Rather than upping the ante fromDoom Eternal’s high-speed, high-tech gameplay,Doom: The Dark Agesencourages players to slow down and strategize against larger hordes of enemies in a medieval setting.

To match this change in gameplay style, fans of the series will be treated toa range of all-new weaponsto play with, allowing them to face off against familiar foes in unique and interesting ways. However, a recent trailer for the game revealed that the Doom Slayer’s fate may share some similarities to Kratos, in that their past carnage has garnered some unwanted attention.

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New Threats Will Never Let Doom Slayer or Kratos Rest

After exacting vengeance on the Greek gods, Kratos pursued a quiet life in 2018’sGod of War. In spite of this, the tales of his past became known to the gods of Norse mythology, leading to him becoming The Ghost of Sparta once more. The reveal of theCosmic Realm inDoom: The Dark Agesseems to be following a similar blueprint. The Doom Slayer has been ripping and tearing through the legions of Hell in all the previousDoomgames, and though they are still present in this installment, he now must hold his own against a new pantheon of Eldritch beings.

The demon designs in the series' games have shown great potential, with some of the most distinct andtoughestDoomenemiesappearing for the first time in recent releases. Nevertheless,Doom: The Dark Ages’ willingness to expand its bestiary with a new realm of creatures may be what the series needs. The newGod of Wargames proved that Greek mythology alone limited the potential for what aGod of Wargame could be. A different environment full of Nordic creatures and folklore lets players see a new side of Kratos without undermining past titles, andDoom: The Dark Ages’ Cosmic Realm may be setting the series up for the same.

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Allowing the protagonists to venture through other realms is a wise decision to make. With no more Greek gods left to kill, Kratos had to move on for the series to continue. Now that Atreus plays a more prominent role in the series, players may be able to expect him to fill in forKratos and explore other mythological realmson his own.

Likewise,Doom: The Dark Ages’ Cosmic Realm may be a sign of what’s to come in the future.Doom’s identity has always been centered around the demons of Hell, and it is unlikely that this will change any time soon, but the introduction of beings from a cyclopean world opens up more potential for the kinds of evil players may face.Doom: The Dark Agesisn’t afraid to break tradition, so a step away from the standard demonic enemies may not be completely out of the question.

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Doom’s New Combat Approach is Familiar

Slowing Down to Stand and Fight

These new environments forDoomandGod of Wararen’t the only way these series have been shifting away from their origins. id Software has been vocal about its new “stand and fight” approach toDoom: The Dark Ages, requiring a methodical approach to clearing out waves of enemies. This may be another parallel between the two franchises.God of War’s gameplay style completely changedwith the Norse saga, with a much slower pace to match Kratos’ careful approach to fighting. Although the Doom Slayer has yet to learn to be more reserved, eliminating all enemies in his path, it’s interesting that as the worlds of both games expanded to new realms, the gameplay style has altered with it.

Both Games Have a Weapon Mechanic in Common

Possibly one more glaring similarity is that both protagonists equipped themselves with new weapons. ForDoomgames, this is to be expected, as each sequel boasts more guns and melee weapons than the last. One weapon in particular seems like an odd choice for the Doom Slayer at first, but it is one that makes the connection to Kratos much stronger. The Doom Slayer has traded the chainsaw from the classic games for theShield Saw inDoom: The Dark Ages, functioning as players would expect any shield to, but its primary use is to be thrown. The saw blades circling the shield deal damage to any enemies the projectile hits, ricocheting around the battlefield to return to the player’s hand.

To fans of the recentGod of Wargames, this should feel very familiar. In trying to bury his past, Kratos gave up the Blades of Chaos in favor of theLeviathan Axe, a weapon more fitting for the Norse setting. Kratos is able to swing the axe at nearby foes, but it can be thrown to reach distant enemies before Kratos summons it back to his hand. Even though both games are slower than their predecessors, this shared mechanic keeps players active in the fight.

‘I Don’t Agree With That’ Doom: The Dark Ages Director Responds to ‘Woke Ages’ Criticism

God of WarandDoom: The Dark Agespitting their main characters against unfamiliar adversaries is an interesting way for each of these series to continue. Rather than wearing the same ideas out until fans become fatigued, presenting different challenges keeps the franchises fresh. Though the journeys both have taken are very similar to one another, what makes them stand out is their approach to overcoming obstacles. For Kratos, he is empowered by his regret, and even whenchallenged by newGod of Wardeities, he only fights in search of peace. The Doom Slayer shows no signs of stopping, feeling no remorse for the countless demons – and now cosmic entities – he takes down.

WHERE TO PLAY

BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELLDOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.

DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.REIGN IN HELLAs the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.STAND AND FIGHTExperience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.DISCOVER UNKNOWN REALMSIn his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id’s largest and most expansive levels to date.

‘I Don’t Agree With That’ Doom: The Dark Ages Director Responds to ‘Woke Ages’ Criticism

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