Summary

Doom: The Dark Agesfans are a little less excited about the release of the upcoming FPS game after seeing a softening change in the way the game handles difficulty modes. It’s not exactly the levels of difficulty inDoom: The Dark Agesthat has players up in arms, but their names.

Early access forDoom: The Dark Agesopens on May 13, giving players their first taste of an entirely newDoomgame since the release ofDoom Eternalin 2020. This time around, the developers at id Software are providing players with a prequel to the 2016Doom, and they will be stepping into the shoes of the Doom Slayer in a medieval-style setting as he fights as the last hope for a kingdom besieged by the minions of hell.

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Fans on Reddit have pointed out a recently revealed change in the game that seemingly swaps out difficulty mode I’m Too Young to Die, theDoomfranchise’s classic very easy mode, for a less player-taunting mode called Aspiring Slayer. Many players are upset with that apparent name change, which seems to be the removal of a longstanding tradition featured in the franchise for more than three decades. There will also bedifficulty sliders inDoom: The Dark Ages, which will allow players to customize a variety of different gameplay elements, including the speed of and damage dealt by incoming projectile attacks, enemy aggression, and duration of daze effects. Game director Hugo Martin has already responded to criticisms of sliders making the game too easy, but seeing the new general difficulty option is only incensing some fans further.

Not All Fans Love Doom: The Dark Ages' Difficulty Changes

At the launch of the originalDoomfrom 1993, there were just four difficulty levels: I’m Too Young to Die; Hey, Not Too Rough, Hurt Me Plenty, and Ultra Violence. These modes persisted through the first three games in the series, thoughDoom’s Nightmare Difficultywas later added in with an on-screen warning to players that they were in for an unfair experience. While they seem unhappy with the easiest mode’s name change, fans are also curious about two other modes on the opposite end of the difficulty spectrum, which are titled Pandemonium and Ultra-Nightmare.

Regardless of some longtime fans' gripes over naming conventions, there is still a lot of hype surrounding the upcoming FPS. Bethesda and id don’t seem poised to slow down on the momentum of the franchise either, as Martin and producer Marty Stratton are already eyeingthe possibility of more prequels in theDoomfranchise.

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‘I Don’t Agree With That’ Doom: The Dark Ages Director Responds to ‘Woke Ages’ Criticism

‘I Don’t Agree With That’ Doom: The Dark Ages Director Responds to ‘Woke Ages’ Criticism

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