The Illuminate may be gone for now, but the Galactic War rages on inHelldivers 2.After stopping the Meridian singularity in its tracks, the newest major orders have redirected the community’s gaze to the automaton and terminid fronts, which had fallen to the wayside in the wake of theongoing story surrounding the Illuminate’s returnand the black hole that apparently brought them back to the known galaxy. Of course, it’s obvious the faction will return, and likely with greater numbers/more units, but for now there are other major orders to focus on.

One of the most recent major orders, however, has been plagued by something of a game-breaking bug. There have been a few of these so far, which is understandable.Helldivers 2was never anticipated to be the juggernaut it turned out to be and the staff at Arrowhead needed to pivot to meet higher than expected demand. And to the team’s credit, these bugs are usually sorted out fairly quickly. But when the bug causes the planet involved in the major order to vanish from the galactic map, handwaving it away becomes a little trickier. Unless the developers get clever and write the bug into the game’s ongoing story.

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Helldivers 2 Should Use the Major Order Big as an Opportunity to Destory Tien Kwan

Destroying Tien Kwan Gives the Illuminate Another Door to the Galaxy

Before the Illuminate were driven from the galactic map, a major order required players todeploy heavily on the planet Tien Kwan, but the operation encountered significant issues. Every time players made an attempt to start missions on the planet, the game would crash. This obviously turned the major order into a major issue and the order was impossible to fulfill for a short time before getting fixed by the developers. This was a bit of an embarrassing moment for Arrowhead, but the studio has the chance to cheekily reference the bug from an in-universe perspective.

The developers are no strangers to this, often sending out in-game messages writing off glitches or bugs as the enemies of democracy sabotaging Super Earth’s logistics systems. It’s all in good fun, in keeping with thesatirical nature of the game’s worldand played mostly for laughs. But this presents a great opportunity to both address the glitch in a good-natured way, while also foreshadowing the inevitable return of the Illuminate.

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Arrowhead should lean into the glitch, straight up removing Tien Kwan from the galaxy entirely. The Meridia story line the team has been building up over the last few months proves that the developers are not afraid of taking planets off the board. Eschew the cheekiness of previous references and just have the planet’s disappearance play into the evolving narrative. TheIlluminate made their return to the galaxy through the Meridian Singularity. That black hole is just about neutralized as a threat after several major orders focused around it. It only makes sense that, for the squids to make their inevitable reappearance, another planet is destroyed and a new black hole is created.

The Automatons Destorying Tien Kwan Can Remind the Community of the Threat They Pose

The destruction of Tien Kwan presents another unique opportunity because of its location on the automaton front. All the planets that have been destroyed thus far have been on the terminid side of the map. Due to the ongoing focus on Meridia and the initial Illuminate invasion, the bots have fallen a little to the wayside in the eyes of the community. And truthfully, it makes sense given that they’ve always been the least popular faction to fight, withplayer counts on automaton planetsonly ever reaching significant numbers when a major order is directing the community there.

Having the automatons destroy Tien Kwan and give the Illuminate another channel into the galaxy would not only be a cheeky way to reference the bug, but it could also give the automatons a newfound narrative importance after the months they’ve spent by the relative wayside. The bots are a whopping ⅓ of the overall threats in the game, and it’s high time they startedgiving the community some Malevelon Creek flashbacks.

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WHERE TO PLAY

Do you believe in freedom? Can you stand in the face of oppression – and defend the defenceless? Wage war for peace. Die for democracy.Join forces with up to three friends and wreak havoc on an alien scourge threatening the safety of your home planet, Super Earth, in this multiplayer co-op shooter for PS5 and PC from Arrowhead Game Studios.Step into the boots of the Helldivers, an elite class of soldiers whose mission is to spread peace, liberty and Managed Democracy using the biggest, baddest and most explosive tools in the galaxy.Helldivers don’t go planet side without proper backup, but it’s up to you to decide how and when to call it in. Not only do you have a host of superpowered primary weapons and customizable loadouts, you also have the ability to call on stratagems during play.Helldivers 2 features Arrowhead’s best cooperative gameplay yet. Collaboration will be vital: Teams will synergize on loadouts, strategize their approach for each mission and complete objectives together.1Enlist in Super Earth’s premier military peacekeeping force today. We are heroes… we are legends… WE ARE HELLDIVERS.

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