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Every party member inClair Obscur: Expedition 33can be built in many different ways, thanks to all the Pictos and Lumina that can be equipped. While a lot of builds amplify things a character already does, some can completely change how you play sections of a battle, some in more jarring ways than others.
One of the more unique builds inClair Obscur: Expedition 33is the auto-death build, which immediately has a character die at the start of battle in order to buff theother two party members. Here’s how to make this build work, along with the necessary Pictos you’ll need to master and use.
Where To Get The Auto Death & Second Chance Picto In Clair Obscur: Expedition 33
The Auto-Death build is centered around killing one of your characters right at the start of a battle with a Picto. While this sounds counterintuitive, that character will have a lot of other Pictos/Lumina that buff the other two party members in a lot of ways, setting them up for very effective turns for the start of a battle. With theSecond Chance Picto, the character that dies will get right back up, so by the time the first turn happens, you’ll have two very buffed party members and no other real consequences.
The Auto-Death build does have some flexibility depending on where you’re at in the main story, but the most important Picto, Auto-Death, can be obtained in Act 1. Head toYellow Harvest, in the northwestern corner of the first section of the continent. Once here, you’ll want tofind the merchant Barnaby starting from the Harvester’s Hollow Flag. From the flag, head out to the large open area ahead and stick to the right side until you see a slope leading up. Following the slope and through the clearing with the lamps to find a grapple point, with the merchant being at the top.
Auto Death costs5,320 Chroma.
Also found in an outcropping in the large clearing past the Harvester’s Hollow Flag isDeath Bomb, which is not necessarily a useful addition. The next Picto/Lumina you’ll need for this build is obtained towards theend of Act 2, Second Chance. It isobtained by beating a required story boss, so keep progressing the main story, and you won’t miss it. This allows the character who dies from Auto Death to get right back up at the start of the battle. If you’re trying to use this build before getting the Second Chance Picto, just make sure the Auto Death character isn’t your fastest, so your first character to act can revive the one that died.
All Auto Death Build Pictos In Clair Obscur: Expedition 33
Once you have the foundations of the build, simply equip those Pictos on whichever character is the least effective in combat among your three active party members. Theone that dies won’t get the buffsfrom the followingPictos/Luminathat you choose to equip. Ideally, you’ll want all the Pictos listed below to get the most out of the build. This build only needs to be equipped on one character in your party, and the other two should simply have whatever other build you think is best, as the auto-death build will provide useful buffs all right at the start of the battle.
Energising Death
On death,+4 APto all allies
In the Forgotten Battlefield, starting from the Fort Ruins Flag. Head to the left to the footholds across the gap, then up and down the stairs. Through the doorway, turn right, heading straight through the next doorway before turning left. On the other side of the guardrails will be the blue item, which is the Picto.
Protecting Death
On death,all allies get Shell.
In Sirene, starting from the Dancing Classes Flag. Run past the door to the manor and look to the right.
Death Bomb
On death,deal damage to all enemies.
In Yellow Harvest, starting from the Harvesters Hollow Flag. Head towards the large stone statue and look off to the right to see a small path between the mountains with the Picto being among the campsite at the end.