InBlue Prince, there are many hidden secrets and loads of lore for players to find. Some of the rooms can only be found aftergetting to Room 46for the first time, and some have other prerequisites that must be met before players can get inside them and interact with the puzzles within.

One of the biggest secrets is hiding inside a room called the Throne Room, which is a room you can only get if you have reached the 46th room at least once. In order to solve this puzzle, you will have to collect some objects and get them all in one place together.

Blue-Prince-Throne-Room-How-To-Get-Poem

This guide features a lot of spoilers for late-game items and rooms. As little lore as possible has been included, but there will still be some story spoilers included.

The Rhyme of the Throne Room

If you are using the Blessing of the Monk fromthe Shrine inBlue Prince, you will get the option to “save” any room you end the day in, putting it in the outer room on the west path.Ending the day in the Antechamberlike it states in Her Ladyship’s Diary from her bedroom will allow you toput this room outside, and this is where you will find the following poem. It can also be found behind a powered Garage as well, but the Antechamber is usually easier to get to.

This page reads: “Steady is the Scepter / Deadly is the Stone / Heavy is the Crown / Ready is the Throne.” These are hints for the items you need to take to which room.

Blue-Prince-Throne-Room-Secret-Poem

Steady is the Scepter Solution

The first item you will want to get is theScepter. This is not an easy item to get, and there are a lot of steps to acquiring it. The first thing you will need to do is have access to theTreasure Trove. You will also need to have solved theBlue Flame puzzle inBlue Princeand unlocked the outdoor elevator down into the underground or found your way through the underground to the Chess Puzzle.

Solving the Chess Puzzle in Blue Prince

The Chess Puzzle is a 5x9 board that looks suspiciously like the blueprint of the house. There are several chess pieces located next to it; when you put the pieces in certain spots, they light up. These correspond to thechess piece statues inside many of the rooms. The chess pieces aren’t the same every time you draft these rooms, so everyone’s answer to this puzzle will be different.

The example below shows that theOffice, Study, Chapel, Observatory, Den,andNookall correspond to the needed pieces, making sure each has a place that can light up on the board. There are at least two rooms that can be drafted for each piece on the board, and these are:

Blue-Prince-Throne-Room-Puzzle-Chess

Lost and Found

Her Ladyship’s Chambers

Study

Once you have solved the Chess puzzle, you will need to choose one of the pieces that shows up on the wall of the room. There is a clue on the wall that you see if you have broken down the cracked part. It’s a single word: CASTLE. It refers to a move in chess called “Castleing,” which is a predetermined set of rules that allows you to move both the King and the Rook at the same time.

To solve this puzzle, you need tobeat the chess puzzle twice, choosing theRook first and the King second or vice versa. This will open a door in the Chess puzzle room for you to explore.

Blue-Prince-Throne-Room-Puzzle-ChessPawn

The Unknown in the Underground

Once you have completed the Castle move and opened the door, you can head down into a place called “The Unknown.” Inside, there will be eight statues, each holding a Mora Jai puzzle to solve. Starting with the first statue on the left when you enter and moving around the room, you need to fill each of the corners with theblack colorto finish each of them. Keep in mind:

Mora Jai Box 7 Answer

Mora Jai Box 8 Answer

Inside each of these Mora Jai boxes are hints regarding how to interact with this Unknown room. There is a riddle that goes like this:

The solution to this riddle is to have nothing in your inventory, draft the Observatory, and get the Southern Cross as one of your Constellations for the day. Then, hang around inside the Unknown room until the clock hits 1:30PM.

Blue-Prince-Throne-Room-Puzzle-ChessKnight

Each in-game hour is about five minutes, and the day starts at 8AM, so you might have to do a bit of waiting. At 1:30PM, a stone will rise out of the center of the floor, and there’s yet another puzzle inside.

The CASTLE Cipher

There is a puzzle on the wall of the Chess Puzzle room in the Precipice in the underground; you need to break the wall witha craftedBlue Princeitemcalled the Powerhammer, which is made of aHammer, aBattery, and aBroken Leverin theWorkroom.

A hint for this can be found in the Safehouse. Behind it, you will find the solution to which puzzles you should choose, but it will be incomplete. You might recognize this as the answer to a previous puzzle, but it is also related to this one. It looks like this:

Blue-Prince-Throne-Room-Puzzle-ChessRook

There are hints for the required letters all over the house. You can find them in these places:

You will also see a screenshot of part ofthe Final Exam in the Classrooms ofBlue Prince. It has the Ejaran words for the cardinal directions. Now that you know those words, and you have all the letters of the CASTLE puzzle, you will get this message:

Blue-Prince-Throne-Room-Puzzle-ChessBishop

109 in Roman numerals is CIX. Then, you need toADD SIXto make115. The next words are all Ejaran: TOR can be found on the maps in Grade 4 Classroom with the Magnifying Glass, LOR is the Ejaran word for “word,” but it has a very broad meaning, and ETT can be found on the Final Exam (and a few other places, because it is a direction).

So the final part of the cipher is “Counterclockwise Word East.” This means that you need to turn the dial counterclockwise to the word “East.” Here is what you need to do to open up the clock puzzle:

Blue-Prince-Throne-Room-Puzzle-ChessKing

Where to Use the Key of Aries

Once you have solved the clock puzzle above and gotten the Key of Aries the first time, the tomb will stay raised. You can therefore go back to the Unknown room and grab the key after solving the clock puzzle again, regardless of the time. So, if you can’t get the right rooms in the right places on that day, don’t worry too much about it.

The hint of where to use the key can be found in the chest in the Treasure Trove. If you read all the notes inside the locked chests in the Treasure Trove, one of the true pages says that the “true treasure… is not in the house.” Once again, you need to use theBlessing of the Monkfrom the Shrine to get this Treasure Trove outside the house.

Blue-Prince-Throne-Room-Puzzle-Chessqueen

End the day in the Treasure Trove to make sure it’s in your outdoor pool for the next day. This will cause a treasure chest to spawn.Open it to find the Scepter inside. Now that you have the Scepter, you can keep it between days by ending the day in the same color room as the Scepter, or you can find it again in the Treasure Trove if it is no longer in your inventory.

Deadly is the Stone Solution

Thankfully, getting the Scepter is the most labor-intensive thing you’ll need to do for the Throne Room’s secret. The next part of the poem reads “Deadly is the stone,” so you need to find a deadly stone in the manor. This item is also used tounlock Curse Mode inBlue Prince.

Heavy is the Crown Solution

The final item you will need is the Crown of the Blueprints. This item is found in Room 46 every time after the first time you get inside it. It will be sitting on the desknext to the Sanctum Key.

Drafting the Throne Room first will help you to get into Room 46 faster, as it has a hidden lever for Room 46 behind the throne.

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Now that you have theCursed Effigy, theScepterthat must be set to the colorBlue, and theCrown of the Blueprints, you are finally ready to go into the Throne Room. This must be drafted the same day you have all these items in your inventory. Once you step inside, a cutscene will play, giving you moreBlue Princelore.