Summary
Stavesare includedin every great build for magesinOblivion Remastered,and though they are expensive to keep since they eat Soul Gems like crazy, they are considerably useful when characters run out of Mana.
So, in this list, players will find the best staves inThe Elder Scrolls IV: Oblivion Remastered,including artifacts of absolute Destruction and certain utility staffs that cause debuffs, or summon powerful allies to fight alongside the mage.
1Apotheosis
The Most Powerful (And Safest) Option For A Mage
The Apotheosis staffis one of the best elements of Destruction that players can get for their mages in Oblivion Remastered. For the price of 5400 Gold Coins, players can acquire this beauty that causes 99 points in total elemental damage (Frost, Fire, and Shock) to enemies with each charge.
The thing with Apotheosis, is that it can be combined with Weakness spells that reduce the target’s resistance to elements, and make them more vulnerable to suffer the side effects of these types of damage (like burning). So, all in all, it is a solid a powerful Staff, locked behind a not-so-bad price tag. One thing is for sure: It is worth every single coin.
2Staff Of Paralysis
Guaranteed To Get Rid Of Those Pesky Rush Melee Fighters
If players have ever felt overwhelmed by melee attackers, then they should consider getting the Staff of Paralysis. This staff causes a immediate effect that reduces the opponents' Endurance, Speed, and Fatigue to 0, making them sprawl in the ground in one of the most comical animations the game has.
Those who have tried the higher levels of difficulty inOblivion Remastered, might have noticed that the main strategy of most melee combatants in the game is to rush and go for the kill. Enemies go forward without even considering cover or thinking a single second about the mage in front of them casting a vicious spell to counter their advance. So a good hit with the Staff of Paralysis will turn them into a lump of flesh, ragdolling on the ground, primed for a more powerful spell like Fireball.
3Staff Of Thunderbolts
Reduce Them To A Pile Of Ash In An Instant
The Staff of Thunderbolts is a powerful end-game tier staff that causes a dual effect: Targeted Shock damage and 100% weakness to Shock. The amount of total Shock damage will always be 30, but since the weakness effect amplifies the damage enemies receive in the next attack by a lightning spell, it becomes quite a powerful tool, even in the late game.
The thing with this Staff is that it’s a little bit hard to acquire, since, like all random drops, it is subject to the player’s luck as to whether they can get it or not. The best place to start looking isby visiting Ceyatatarstarting around level 15. Once players get their hands on it, they can start disintegrating targets with the power of lightning. Just aim and destroy.
4Sanguine Rose
Why Fight, When A Daedra Can Do It For You?
The Sanguine Rosehas become one of the favorite magic implements of all spellcasters for a very good reason: It can summon some of the most powerful monsters to fight beside the players for a while. Of course, once the enemies are defeated, the Daedric creatures will turn to the players and try to murder them.
But that’s only for as long as the summoning effect lasts, which is around 20 seconds. The thing is, players never know what could be summoned by the Sanguine Rose: it could be a powerful Daedra Kinvall, or a dangerous Xivilai. Still, it is undeniable that this staff is one of the best in the game.
5Staff Of Silence
Hush, Please, I Will Deal With You Later
The Staff of Silence is the worst thing that can happen to an enemy spellcaster, especially since they have the annoying custom of using their own debuff spells at the beginning of combat. So, using this staff that launches a green light of energy that interrupts and prevents spellcasting for a certain duration (the higher the level of the staff, the longer its effect lasts).
It is a random drop that can be acquired by defeating spellcasting enemies (Adept level and above), especially Necromancers, who love to live in dark crypts and caverns. There are a ton of Necromancers in Fingerbowl Cave, locatednorth of the Imperial City. That’s a good place to start looking for the Staff of Silence.
6Staff Of Sickness
Raw Health Damage Beats Elemental Resistances
The Staff of Sickness is a good option for those players who want to avoid stumbling upon annoying enemies who can resist elemental damage, like Atronachs. This staff creates a projectile that produces the same effect as Damage Health, a spellfrom the Destruction School.
When there are no other options but to resort to non-elemental magical damage, this staff is the best possible choice for players who want to have a more versatile build, capable of overcoming any foe.