How Animal Crossing's Flick Represents the Strange Paradoxes of the Series
Optimization and improvements between titles are an important part of different series releases. Nintendo’sAnimal Crossingis a great example of what can be improved between games. What started as a quirky GameCube title about breaking out on one’s own in a world inhabited by talking animal neighbors has become a franchise that allows players to make all sorts of interior designs in any way they want.Animal Crossinghas tackled handheld gaming, exploring a city, becoming the mayor, and running an island over the years, and new characters such as Flick and C....