Summary

Some of the members of the development team behindSkyrimmodSkyblivionhave recently visited the Bethesda headquarters in the wake ofOblivion Remastered’s popular release.Skyblivionis an upcomingSkyrimmod that looks to recreate the entirety ofOblivionin the 2011 title.

At this point, theSkyblivionmod has been in development for years, and the surprise launch ofOblivion Remasteredleft some fans concerned that Bethesda would take action to prevent the launch of the mod. Despite Bethesda’s ardent support of the modding community over the years, it’s easy to see how the two could be seen as competing with each other. However, all the noise from both sides has been positive about the two co-existing with each other, with theSkyblivionteam even receiving game keys forOblivion Remasteredafter its launch.

Skyrim Tag Page Cover Art

Now, it seems the relationship between both teams has continued to develop in a positive manner, after some of theSkyblivionteam were invited to visit Bethesda’s headquarters and even meet Todd Howard. The post confirms that Bethesda has a “shared enthusiasm forSkyblivionand their modding community,” which is obviously good news for fans who enjoy the studio’s approach to modding. It makes sense. After all,Skyrimmodsare a big part of the reason the game is still relevant forso long after its release.

Skyblivion Team Visits Bethesda Studios

TheSkyblivionteam has always been positive about the officialOblivion Remasterever since rumors of its existence began to pop up. Players having more options to experienceOblivionis ultimately a good thing, so it’s great to see that sentiment shared across the board. Where some companies issue DMCA strikes to talented modders, Bethesda embraces them instead.

Skyblivionis still set for a 2025 release, although the development team has yet to nail down a concrete date. If it lives up to its potential, it could be one of the most exciting modding projects of all time. It’s certainly one of the most ambitious, considering how few mods of this scale actually end up releasing after their initial announcement. To get this far is an achievement in itself, and the finish line is finally in sight.