Star Wars: Squadronswas a promising entry in the continuously growingStar Warsgame catalog, but the first-person flight combat adventure failed to gain any serious longevity. However, this doesn’t meanStar Wars: Squadronsisn’t worth the time. This particularStar Warsgame nailed its mechanics and combat, but its lack of content was arguably the deciding factor in its fate.
There is plenty of room forSquadronsto improve, and the action-packed flight simulator may finally have the perfect opportunity to do so. Last month, the Star Wars Celebration took place, and there were plenty of exciting announcements made. From abrand-new turn-based tactics game titledStar Wars Zero Companyto the animated Darth Maul series, the event was filled with surprises. However, one of the biggest reveals of all wasStar Wars: Starfighter.
Star Wars: Starfighter Sets the Stage for Squadrons to Have the Comeback It Deserves
Everything Known About Star Wars: Starfighter, So Far
AStar Warsmovie based around a pilot is exciting enough, but having the talent ofRyan Gosling leadingStar Wars: Starfighter’s castgives the project an extra dose of intrigue. Only time will tell exactly what the film has in store forStar Warsfans, but it has hopefully opened the door for aSquadronssequel due to the similarities both projects share.
Of course, it’s important to note that nothing has been confirmed, and this is purely speculation, buta movie likeStar Wars: Starfighteris the perfect excuse to pushSquadronsinto franchise territory. It was well-received by players, thanks to its strong gameplay, but a sequel would have a great opportunity to make its post-launch content a much more satisfying experience.
Director Shawn Levy recently had a big hit on his hands with last year’sDeadpool & Wolverine, which was the second-highest-grossing movie of 2024.
A Squadrons Sequel Has Plenty of Tie-In Potential
Not only couldSquadronsget a second chance at giving players better post-launch content, but it could also be an exciting way to expand the lore and story ofStarfighter.Star Warsgamespresent the chance to explore the franchise’s universe even deeper, and a newSquadronsentry could work wonders for a movie counterpart. Such a sequel could even be used as a great marketing opportunity to build excitement leading up to the film’s launch or act as a follow-up post-release.
In order to make up for the firstSquadrons' post-launch content woes, adding Ryan Gosling’s protagonist and other unannounced characters as DLC could be the key to a longer lifespan than its predecessor.Squadronshelpedshake up theStar Warsgaming landscape, and it would be exciting to see how a sequel would address tying itself to a film while also maintaining a unique identity.
Right Now, Star Wars: Squadrons Remains a Charming One-Off
A sequel toSquadronsmay simply be a pipe dream. Still, as the release ofStarfighterdraws closer, it will be interesting to see if there’s a surge in gamers seeking outepicStar Warsdogfights inSquadrons. Only time will tell, but until then,Squadronsremains a fun flight simulator that has the potential for more.