Summary
Resident Evilbosses run the gamut from giant mutated animals like snakes and crocodiles to humans who have injected themselves with one too many viruses. There have been a lot of wild boss interactions since the series started in 1996, and not all of them are satisfying to beat on a cosmic level.
Other boss fights are, for one reason or another, which could include everything from stopping a villain from being smug to the encounter itself being hard. There’s nothing like pulling out a victory after several attempts inResident Evilgames. Let’s go through the entire series and rankthe most satisfyingResident Evilbosses to take down.
Jack Krauserwas introduced inResident Evil 4as a longtime partner ofLeon S. Kennedybefore he betrayed the military. He is a constant thorn in Leon’s side throughout the game, hampering his mission to save the President’s daughter. The original 2005 version of the Krauser boss fight had multiple Quick-Time Events, and they are some of the hardest moments to pull off in the game.
The 2023 remake makes these encounters easier, and the final encounter with Krauser is overall a bit simpler. For a real thrill, players should remember how satisfying it was to wipe the smirk off Krauser’s face in that final duel.It’s a long boss fight, almost like it was taken out of aMetal Geargame, with Krauser constantly on the move.
There’s another tough Jack in the series,Jack Baker,who was introduced inResident Evil 7: Biohazard.The game begins withprotagonist Ethan Wintersarriving at an old house in the Deep South while searching for his missing wife. He then gets kidnapped by the Baker family, terrorized beyond repair, which involves his hand getting chopped off.
Players will go through the game dealing with each family member, and Jack is the first one they’ll take down permanently. He will constantly stalk players in the early game, even busting through walls. What makes this final encounter with Jack interesting is that it ends with a chainsaw fight to the death. It’s thrilling and satisfying when those blades cut deep through Jack’s mutated body.
Mother Mirandais the final boss ofResident Evil Village,and it’s a big climactic fight, which this series is always good at building towards.She’s a manifestation of the evil sludge that Ethan initially encountered inResident Evil 7: Biohazard,although it goes deeper than that. Besides the spectacle being great, the most memorable part is defeating Mother Miranda because it saves Ethan’s daughter, Rose, in the process.
Far more messed up than his previous adventure of being stalked by the Bakers,Resident Evil Villageis about Ethan collecting jars of Rose’s body across a sprawling haunted town somewhere in Europe. It doesn’t really make sense how Rose could live after being dissected and scattered, but realism has never been the point of the series.
3Ramon Salazar (Resident Evil 4)
A Pint Sized Dictator
Ramon Salazaris another villain fromResident Evil 4,and he’s just pure evil, unlike Krauser, who was once good before being corrupted. Salazar is a tiny man talking a big game, but only because he thinks he holds all the cards. His voice is slimy, and his complexion isn’t much better, like some sort of ghostly Spanish goblin.
That’s why it’s hilarious whenever Leon gets the drop on him in their encounters, like when he throws a knife through Salazar’s hand. Watching the villain squirm is satisfying beyond belief, and it gets better after his boss fight. The original game’s depiction of Salazar is better, giving players more room to hate on this Saturday Morning Cartoon villain, but the2023 remake has a good Salazarsequence as well.
Resident Evil 2was the first game to introduce an enemy that would follow players around the map in Mr. X. However, Mr. X only appeared randomly and in very specific situations, which were dialed up in the 2019 remake. This idea was expanded inResident Evil 3: Nemesisby adding theNemesismutant to chase Jill Valentine around Raccoon City.
Like the 2019 remake ofResident Evil 2, this game’s 2020 remake—simply titledResident Evil 3—made Nemesis’ presence more domineering. That’s why the remake makes Nemesis’ final boss fight and eventual takedown so much more satisfying, especially because Jill’s weapon is a gigantic rail gun that looks like something a mech would use. It’s a great final moment, and overall, while Nemesis is annoying to deal with, it’s a great and memorable villain in the series.
Albert Weskerwasa member of S.T.A.R.S., the elite police unit from Raccoon City. He appeared in the first game along with Jill and Chris Redfield, who were the two playable protagonists. It was a twist to find out that Wesker was actually an agent of Umbrella, and he continued to be a nuisance to characters throughout the series, especially whenever Chris or his sister, Claire, appeared in a game.
No matter what they did to him, Wesker kept popping up, which made him a great villain to despise over time.At long last, though, players got to deal with Wesker once and for all inResident Evil 5in one of the most over-the-top boss fights not just in the series, but in video games as a whole.It involved fighting his mutated form in anactive volcano, andChris punching boulderslike The Hulk, which was overall a downright goofy masterpiece of a scenario.