Summary
Obsidian has revealed a first look atThe Outer Worlds 2’s combat system, showing how players will defeat their opponents in melee and at a distance. The footage shows how Obsidian is evolving the combat systems of its sci-fi RPG, ahead ofThe Outer Worlds 2’s official release later this year.
In a recentinterview with IGN, Obsidian shared more information aboutThe Outer Worlds 2’s combat system. The game will feature parkour, letting players climb or slide on nearby elements and granting better mobility. Combat is more dynamic than in the 2019 game, with grenades, broader combo options, and an overhauled enemy AI that can now use cover. Players can customize their gameplay experience, whether using stealth to kill enemies before engaging in combat, leading companions to battle, or using gadgets and tools against their opponents. Obsidian looked at othergames likeDestinyto refineThe Outer Worlds 2’s gunplayand make the combat system smoother, bringing new weapons and armor types.
The Outer Worlds 2 Combat System Is More Dynamic Than Its Predecessor
The Outer Worlds 2’s character customizationplays a key role in Obsidian’s sci-fi RPG. Players can build their character with abilities that directly impact their playstyle, with a skill tree system that enhances gameplay. According to the developer, the colony will react to players’ choices, giving everyone a unique experience. Moreover, like its predecessor,The Outer Worlds 2will let players recruit various companions with unique traits, backgrounds, and goals to assist them in combat and bring more depth to their adventures.
Despite the wealth of new combat and progression details, Obsidian has yet to announce a specific release date forThe Outer Worlds 2. So far, the company has only revealed a 2025 release window, with no additional details. SinceThe Outer Worlds 2is published by Xbox Game Studios, Obsidian may reveal more information during the June Xbox Showcase event. Meanwhile, players can rediscover the originalThe Outer Worlds, which ranks among thebest futuristic open-world games.