Summary

Role-playing gameLimbus Companyis currently surging in popularity onSteam, with a concurrent player count more than triple its April 2025 figures. Its recent momentum elevated it to entirely new heights more than two years following its originalSteamrelease.

Developed by Project Moon,Limbus Companyis afree-to-play gacha RPGset in The City, a dystopian world that also serves as the setting for all the other games from the South Korean studio. Released for PC and mobile devices in late February 2023, its popularity on Steam has fluctuated, typically in response to major updates featuring new character banners and other content. Around its first anniversary,Limbus Companypeaked at approximately 35,000 concurrent players on Steam. That record was nearly doubled in January 2025, but player interest declined in the following months, with daily peaks dropping to around 26,000 by April amid sporadic spikes.

Limbus Company SteamDB concurrent player peak history as of May 30 2025 chart graph

Limbus Companynow appears to be gaining momentum once again, with a noticeable uptick beginning on May 15, when it nearly matched its previous Steam player peak. In the weeks since, the game has continued to climb, with weekly peaks consistently occurring on Thursdays, aligning with its regular update schedule. The most recent spike saw 80,901 concurrent players on Steam on May 29, according to public data scraped bySteamDB. Looking at theMay 30 list of Steam’s most popular gamesbased on 24-hour peaks,Limbus Companyis the 31st most-played title on Valve’s storefront.

Limbus Company Concurrent Steam Player History

The recent spike in popularity coincides with an update that rebalanced Stage 8-30, previously criticized by some players as excessively difficult—even when attempted withLimbus Company’s meta teams. The difficulty nerf, deployed via a hotfix, didn’t emerge in a vacuum, but was instead informed by several player surveys. The patch included significant nerfs to the Lobotomy E.G.O::Red Sheet Sinclair Identity, introducing changes intended to address balance issues tied to the Rupture mechanic, as Sinclair’s abilities were deemed overly powerful and disruptive. Among other things, the nerf impacted Sinclair’s Talisman and Support Passives.

As an apology for what it called “negative adjustments,” Project Moon provided players with some one-time compensation, including an influx ofLimbus Company’s premium Lunacy currency. In the days leading up to the end-of-month patch—particularly on May 27, after the upcoming nerf was already detailed—the game saw a spike in both positive and negative Steam user reviews in roughly equal measure. This turn of events suggests thatLimbus Companyfans may have mixed feelings about the recent changes. Nevertheless, the game still boasts “Very Positive” Steam player reviews overall, based on nearly 63,000 impressions.

Limbus Company Tag Page Cover Art