Shivering Isles is one of the most popular expansion packs inThe Elder Scrollsseries. It comes free inOblivion Remastered, alongside its other expansion,Knights of the Nine.Oblivion Remastered’s expansion packs can all be started whenever the player wishes, from when they escape the sewers to when there’s no content in the base game left. Both expansion packs can also be started and paused whenever the player wishes, and can finish them at their own pace.

Although players canstartShivering Islesat any point, there are several moments that are more optimal for story and mechanics. These points all have their own pros and cons, and all depend on the kind of story that the player wants for their Hero of Kvatch.

The Elder Scrolls IV Oblivion Remastered Tag Page Cover Art

Starting Shivering Isles Late in Oblivion

Levels 15-25

Loot scales inShivering Isles, and players who want the unique loot it offers may want to hold off on playing it until they reach between levels 15 and 25. This is the sweet spot for loot that remains useful, but it’s early enough that there is still stuff to do inOblivion’s base game. This meansShivering Islesdoesn’t feel like an epilogue, and is rather a part of the journey. It also gives players the chance to use any new spells, features, or equipment duringOblivion’s main campaign or during any of the countless side quests thatOblivionhas to offer.

After the Main Questline

This is a great story-driven motivation to startShivering Isles. After finishing the main quest, the Hero could finallyaccept Sheogorath’s open invitationto his realm of madness. The Hero could be motivated by grief, despair, a pique of mania, or any number of reasons because of the events they went through inOblivion. The result of this is a great thematic parallel to Martin’s story, and the player could headcanon that their character has lost themselves to madness because of the futility of everything. The downside of this route is that players don’t really have the opportunity to use all the power thatShivering Islesgrants, unlessOblivion’s main questline is completed without doing any side content.

Starting Shivering Isles Early in Oblivion

After Oblivion’s Prologue

Starting early in-game could serve as the Hero’s origin story. WhileOblivion Remasteredadded backgrounds for all races,The Elder Scrollslargely leaves the player character’s past up to the player to imagine. By startingShivering Islesimmediately, the player has the chance to make its events their character’s origin, and actually play through their background. While the loot will become redundant by acquiring it so early, there is other loot throughoutOblivion’s base game to make up for it. Another barrier that players may encounter is thatShivering Islespresents more difficult combat, and players may struggle at earlier levels.

Entering and Leaving the Shivering Isles

Another option is to completeShivering Islessporadically. The Hero can leave the Shivering Isles at any time and continue their progress in Cyrodiil, and return to the Shivering Isles when they want. This can be done as many times as the player likes.Sheogorath’s shrine quest inOblivionhas amusing dialogue updates depending on where the Hero is in theShivering Islesquestline. The problem with doing this is that it can makeShivering Isles' story feel more jarring, and the impact of the story may be lessened with the massive shifts in tone from Shivering Isles to Cyrodiil.

The Elder Scrolls IV Oblivion Remastered Press Image 1

The Elder Scrolls IV Oblivion Remastered Press Image 2

The Elder Scrolls IV Oblivion Remastered Press Image 3

The Elder Scrolls IV Oblivion Remastered Press Image 4

The Elder Scrolls IV Oblivion Remastered Press Image 5

The Elder Scrolls IV Oblivion Remastered Press Image 6